Effectiveness of the Teams Games Tournament (TGT) Cooperative Learning Model on Students’ Mathematics Achievement
https://doi.org/10.51574/kognitif.v5i3.3457
Keywords:
Cooperative Learning Teams Games Tournament (TGT) , Mathematics Achievement , Algebra Learning , Student MotivationAbstract
Students’ limited mastery of algebra remains a persistent obstacle in achieving the expected mathematics competencies. At MTs Negeri 1 Manado, instruction is still dominated by teacher-centered lectures, which often lead to passive learning behavior, declining motivation, and difficulties in understanding mathematical concepts. This study was conducted to examine the effectiveness of the Teams Games Tournament (TGT) cooperative learning model as an alternative approach to improve students’ mathematics achievement. A quantitative approach with a quasi-experimental pretest–posttest control group design was applied. The population consisted of all seventh-grade students, and a random sample of two classes (VII-B and VII-I) was selected. The research instrument comprised five essay-type test items that had been validated by experts (lecturers and teachers) and demonstrated acceptable reliability. The procedure included four main stages: preparation, pretest administration, instructional treatment, and posttest administration, followed by statistical analysis. Data were analyzed using normality and homogeneity tests, independent and paired-sample t-tests, and effect size estimation through Cohen’s d. The results indicated a significant improvement in the experimental group, with the mean score rising from 69.52 to 76.97, corresponding to a large effect size (d = 1.09). These findings confirm that the TGT model is effective in enhancing mathematics learning outcomes. Furthermore, the study highlights the pedagogical potential of TGT in promoting active participation, fostering motivation, and offering an engaging alternative to conventional lecture-based teaching in mathematics classrooms.
Downloads
References
Adiputra, D. K., & Heryadi, Y. (2021). Meningkatkan hasil belajar siswa melalui model pembelajaran kooperatif tipe tgt (teams games tournament) pada mata pelajaran ipa di sekolah dasar. Jurnal Holistika, 5(2), 104–111. https://doi.org/10.24853/holistika.5.2.104-111
Ahmad, N. (2022). Aljabar berbasis STEM (Science, Technology, Engineering and Mathematics). ALFIHRIS: Jurnal Inspirasi Pendidikan, 3(1), 31–48. https://doi.org/10.59246/alfihris.v3i1.841
Ali, I. (2021). Pembelajaran kooperatif dalam pengajaran pendidikan agama Islam. Jurnal Mubtadiin, 7(1), 247–264. http://journal.an-nur.ac.id/index.php/mubtadiin/article/view/82
Andriani, P., & Syam, H. (2024). Pentingnya motivasi belajar dalam meningkatkan hasil belajar siswa. ALFIHRIS: Jurnal Inspirasi Pendidikan, 2(3), 61–68. https://doi.org/10.59246/alfihris.v2i3.843
Anitra. (2021). Pembelajaran kooperatif tipe jigsaw dalam pembelajaran matematika di sekolah dasar. JPDI (Jurnal Pendidikan Dasar Indonesia), 6(1), 8–15.
Arlina. (2023). Meningkatkan hasil belajar siswa melalui metode Team Games Tournament (TGT) pada pembelajaran SKI kelas V di Sekolah MIS Al-Amin Tembung. Jurnal Pendidikan Bhinneka Tunggal Ika, 1(4), 21–32. https://doi.org/10.51903/bersatu.v1i4.254
Anyan, A., & Setyawan, A. E. (2022). Keefektifan video pembelajaran interaktif dalam meningkatkan motivasi belajar siswa SMK pada masa pandemi COVID-19. VOX EDUKASI: Jurnal Ilmiah Ilmu Pendidikan, 13(1), 140–148. https://doi.org/10.31932/ve.v13i1.1574
Bilqist, M. N., Pramasdyahsari, A. S., Mawadati, E., & Prasetyawati, D. (2024). Efektifitas Model Pembelajaran Tgt Pada Materi Vektor Terhadap Hasil Belajar Kognitif Siswa SMAN 10 Semarang. Journal on Education, 7(1), 753-762. https://doi.org/10.31004/joe.v7i1.6521
Dewi, Y. P., & Sridana, N. (2021). Efektivitas model pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap hasil belajar matematika siswa kelas VII SMP Negeri 3 Kempo. Griya Journal of Mathematics Education and Application, 1, 254–262. https://doi.org/10.29303/griya.v1i2.47
Fawaidi. (2021). Model dan strategi pembelajaran kooperatif: Pengembangan SDM guru SMP Negeri 01 Terbuka Gumukmas TKB Darussalam Desa Pakis Kecamatan Panti Kabupaten Jember. Pendidikan Indonesia, 2(10), 72–81. https://ejournal.stismu.ac.id/ojs/index.php/ibadatuna/article/view/1344
Fernando, Y., Andriani, P., & Syam, H. (2024). Pentingnya motivasi belajar dalam meningkatkan hasil belajar siswa. ALFIHRIS: Jurnal Inspirasi Pendidikan, 2(3), 61–68. https://doi.org/10.59246/alfihris.v2i3.843
Firdaus, A. M., & Herwandi, H. (2023). Students’ mathematics problem-solving ability with kinesthetic learning style at vocational school. Lentera Pendidikan: Jurnal Ilmu Tarbiyah dan Keguruan, 26(1), 153–170. https://doi.org/10.24252/lp.2023v26n1i11
Hasanah, Z., & Himami, A. S. (2021). Model pembelajaran kooperatif dalam menumbuhkan keaktifan belajar siswa. Irsyaduna: Jurnal Studi Kemahasiswaan, 1(1), 1–13. https://doi.org/10.54437/irsyaduna.v1i1.236
Hermanto, F. (2020). Penerapan model Team Games Tournament (TGT) berbantuan media gambar pada hasil belajar dan minat peserta didik sub materi jaringan pada tumbuhan kelas VIII SMPN 5 Lahei Kabupaten Barito Utara (Skripsi). IAIN Palangka Raya.
Herwandi, H., & Kaharuddin, A. (2020). Exploration of the influence of learning ELPSA (Experiences, Language, Pictures, Symbols, and Applications) on the understanding of mathematical concepts. Indonesian Journal of Instructional Media and Model, 2(2), 113–123. https://doi.org/10.32585/ijimm.v2i2.926
Hindasah, I., Maskur, M., Risnandah, Y., & Halimah, E. T. (2021). Efektivitas pemanfaatan Seesaw untuk meningkatkan keaktifan belajar. Jurnal Edutech, 19(3), 263–278.
Kaniawati, E., Mardani, M. E. M., Lestari, S. N., Nurmilah, U., & Setiawan, U. (2023). Evaluasi media pembelajaran. Journal of Student Research (JSR), 1(2), 18–32.
Mahesya. (2023). Upaya meningkatkan hasil belajar siswa dengan menggunakan metode resitasi pada mata pelajaran Akidah Akhlak di SD Islam Riyadhul Jannah Depok. Nucl. Phys., 13(1), 104–116.
Muhid, A. (2019). Analisis statistik (Edisi ke-2). Surabaya:
Novia, P. N., Rahayu, N. P., & Yoga, J. R. (2022). Pengaruh model pembelajaran kooperatif tipe Teams Games Tournament (TGT) berbasis media corong berhitung terhadap hasil belajar matematika materi perkalian di sekolah dasar. PI-MATH: Jurnal Pendidikan Matematika Sebelas April, 1(1), 1–10.
Palupi, I. D. R., & Rahayu, T. S. (2021). Efektivitas model pembelajaran Group Investigation (GI) dan Teams Games Tournament (TGT) ditinjau dari kemampuan berpikir kritis matematika. Thinking Skills and Creativity Journal, 4(1), 10–20. https://doi.org/10.23887/tscj.v4i1.33451
Pesik, A. (2024). Pengaruh model pembelajaran kooperatif dan sikap ilmiah terhadap hasil belajar matematika dengan mengontrol inteligensi. SOSCIED, 7(1), 285–295.
Prihatmodjo, A. M. P. (2020). Pengembangan model pembelajaran. Universitas Muhammadiyah Kotabumi.
Simatupang, T., Ahmad, M., & Siregar, E. Y. (2022). Efektivitas penerapan model pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap kemampuan berpikir logis matematika siswa SMK. Math Education Journal, 5(1), 112–123.
Sukarelawan, M. I., Indratno, T. K., & Ayu, S. M. (2024). N-Gain vs Stacking: Analisis perubahan abilitas peserta didik dalam desain one group pretest-posttest. Suryacahya. https://suryacahya.uad.ac.id/books/n-gain-vs-stacking-analisis-perubahan-abilitas-peserta-didik-dalam-desain-one-group-pretest-posttest/
Sya’adah, U., Sutrisno, & Happy, N. (2023). Efektivitas model pembelajaran Teams Games Tournament (TGT) berbantuan kartu soal terhadap minat dan hasil belajar siswa. Indonesian Research Journal on Education, 4(4), 3275 –. https://doi.org/10.31004/irje.v4i4.1430
Tanjung, E. S., Theresia, M., & Nurbaiti, N. (2022). Pengaruh model pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap hasil belajar matematika materi bangun ruang kelas V SD Muhammadiyah 1 Padangsidimpuan. Jurnal JIPDAS (Jurnal Ilmiah Pendidikan Dasar), 2(2), 22–28. https://doi.org/10.37081/jipdas.v2i2.319
Wenas, J. R., Regar, V. E., & Pontomudis, H. W. (2020). Pengaruh pembelajaran kooperatif tipe Teams Games Tournament (TGT) terhadap hasil belajar matematika materi barisan dan deret bilangan. JSME (Jurnal Sains, Matematika dan Edukasi), 9(1), 1–5. https://doi.org/10.31980/mosharafa.v9i1.606
Winarto Silaban, M. P. (2024). Model pembelajaran kooperatif. Dalam Penambahan Natrium Benzoat dan Kalium Sorbat (Antiinversi) dan Kecepatan Pengadukan sebagai Upaya Penghambatan Reaksi Inversi pada Nira Tebu. (Doctoral dissertation, Universitas Brawijaya).
Yandi, A., Putri, A. N. K., & Putri, Y. S. K. (2023). Faktor-faktor yang mempengaruhi hasil belajar peserta didik (literature review). Jurnal Pendidikan Siber Nusantara, 1(1), 13–24. https://doi.org/10.38035/jpsn.v1i1.14

Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 Lira Karina, Patricia V.J Runtu, Marvel Grace Maukar

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Education and Talent Development Center of Indonesia (ETDC Indonesia)
e-mail: kognitif@gmail.com, website : https://etdc-indonesia.com
Kognitif: Jurnal Riset HOTS Pendidikan Matematika dengan Situs: https://etdci.org/journal/kognitif berlisensi Creative Commons Attribution-ShareAlike 4.0 International License