Mathematics learning media is a tool that is used to convey mathematics material so as to make abstract material more concrete and easily understood by students. This article aims to find out the suitable learning media applied to the mathematics subject of Algebra and the Pythagorean theorem. This research method uses descriptive qualitative research with a literature study approach to analyze various literature sources related to mathematics learning media. Based on the results of searches that have been conducted by the author through scopus, scient direct, sinta 1 and 2 in 2020 to 2024, 10 articles are obtained that are suitable for learning media for Algebra and the Pythagorean theorem. The results showed that non-digital based learning media is very minimal in application. While learning media that are currently widely used are digital-based learning media. Digital-based learning is used by utilizing android and website. In utilizing android, there are several that are used, namely Edmodo, Algebra Adventure Media, and OBAR. On the utilization of the website there are also several that are used, namely Google Sites, Multimedia Learning, Macromedia Flash 8, Articulate Storyline, Adobe Animate CC (OPERAL), and Almath Game
Downloads
- Adawiyah, A. R., & Kowiyah, K. (2021). Development of Domino Card Media in Mathematics Learning Multiplication Operations for Elementary School Students. Basicedu Journal, 5(4), 2370–2376. https://doi.org/10.31004/basicedu.v5i4.1224
- Adhitama, I., Sujadi, I., & Pramudya, I. (2018). Discover the pythagorean theorem using interactive multimedia learning. Journal of Physics: Conference Series, 1008(1), 12066. https://10.1088/1742-6596/1008/1/012066
- Arsyad, A. (2016). Instructional Media. Jakarta: Rajawali Press.
- Artika, S., Sulistyo, U., & Destrinelli, D. (2022). The Use of Online Media in Mathematics Learning at the Elementary School Level During the Covid-19 Pandemic (Systematic Literature Review). Journal of Thematic Education of Higher Education, 7(2), 111–125. https://doi.org/10.22437/jptd.v7i2.17530
- Ayda, E., & Widjajanti, D. B. (2014). Development of a learning tool for Pythagorean theorem with computer-aided media. Journal of Mathematics Education Research, 1(2), 216–226. https://doi.org/10.21831/jrpm.v1i2.2677
- Chairudin, M., Nurhanifa, N., Yustianingsih, T., Aidah, Z., & Atoillah, A. (2023). Literature Study on the Utilization of the Assemblr Edu Application as a Mathematics Learning Media at the Junior High School/MTS Level. Community Development Journal: Journal of Community Service, 4(2), 1312–1318. https://doi.org/10.31004/cdj.v4i2.12881
- Dwi, D. F., & Audina, R. (2021). Analysis of Factors Causing Difficulties in Learning Mathematics in Grade IV Public Elementary Schools. Cybernetics: Journal Educational Research and Social Studies, 94–106. https://doi.org/10.51178/cjerss.v2i3.256
- Farman, F., & Chairuddin, C. (2020). Development of edmodo-based e-learning media on Pythagorean theorem material. AXIOMS: Journal of Mathematics Education Study Program, 9(4), 872–882. https://doi.org/10.24127/ajpm.v9i4.3114
- Hajar, S. (2024). The use of technology-based learning media in fostering students' interest in mathematics at Madrasah Aliyah. El-Hamra Journal: Education and Society, 9(3), 292–298. https://doi.org/10.62630/elhamra.v9i3.326
- Herlina, H., & Loisa, J. (2020). Perception of the ability to understand mathematical concepts in e-learning learning on learning achievement. Journal of Mathematics Education, 11(2), 189–197. http://dx.doi.org/10.36709/jpm.v11i2.12183
- Herman, N. P., Hidayati, H., Afrizon, R., & Hidayat, R. (2023). Analysis of Needs for ICT (Information and Communication Technology) Based Learning Media. ORBITA: Journal of Education and Physical Sciences, 9(1), 133–140. https://10.31764/orbita.v9il.14797
- Hidayah, I. N. (2019). Development of math comic learning media on the subject of algebraic expressions for seventh grade of junior high school students. Journal of Physics: Conference Series, 1227(1), 12029. https://10.1088/1742-6596/1227/1/012029
- Hwang, G. J., & Wu, P. H. (2014). Applications, impacts and trends of mobile technology-enhanced learning: A review of 2008–2012 publications in selected SSCI journals. International Journal of Mobile Learning and Organization, 8(2), 83–95. https://doi.org/10.1504/IJMLO.2014.062346
- Imron, M. J. (2019). The Impact of Multimedia on Improving the Quality of Learning in Schools. Al-Ibrah: Journal of Islamic Education and Science, 4(1), 122–145. https://ejournal.stital.ac.id/index.php/alibrah/article/view/63
- Indriyani, I., Rizqi, U., & Mahmudah, U. (2020). How students' creativity and activity affect their understanding of mathematical abstract material through e-learning. Al Khawarizmi: Journal of Mathematics Education and Learning, 4(2), 112–131. https://10.22373/jppm.v4i2.8130
- Kania, N., & Arifin, Z. (2020). Macromedia flash application to Improve Students' Understanding of Mathematics Concepts. JNPM (National Journal of Mathematics Education), 4(1), 96–109. https://doi.org/10.33603/jnpm.v4i1.2872
- Komariah, S., Suhendri, H., & Hakim, A. R. (2018). Development of Android-based mathematics learning media for junior high school students. JKPM (Journal of Mathematics Education Studies), 4(1), 43–52. http://dx.doi.org/10.30998/jkpm.v4i1.2805
- Nissa, A. D. A., Toyib, M., Sutarni, S., Akip, E., Kadir, S., & Solikin, A. (2021). Development of learning media using android-based articulate storyline software for teaching algebra in junior high school. Journal of Physics: Conference Series, 1720(1), 12011. https://10.1088/1742-6596/1720/1/012011
- Noerhasmalina, N., Astuti, R., & Safitri, A. (2024). Almath Game Learning Media Based On Powerpoint On Algebraic Form Material. AXIOMS: Journal of Mathematics Education Study Program, 13(2), 610–619. http://dx.doi.org/10.24127/ajpm.v13i2.6889
- Noviarni, N., Ahmadi, A., Rahmadina, D. O., Mardini, P., & Amelia, R. (2023). The Development of Mathematics Learning Media Using Google Sites Web Based on an Integrated Contextual Approach to Islamic Values for Junior High School Students in Riau, Indonesia. BIO Web of Conferences, 79, 7001. https://doi.org/10.1051/bioconf/20237907001
- Nurhayati, E., Dewi, S. V., & Eva Mulyani, D. N. (2024). The development of interactive media with articulate storyline, based on the rater test, uses the PPE model on the phytagoras theorem. AXIOMS: Journal of Mathematics Education Study Program, 13(2), 364–378. http://dx.doi.org/10.24127/ajpm.v13i2.8871
- Pulungan, A. R., & Rakhmawati, F. (2022). Trends in Mathematics Learning Media in the Journal of Mathematics Education Throughout Indonesia. Journal of Scholars: Journal of Mathematics Education, 6(3). https://doi.org/10.31004/cendekia.v6i3.1776
- Purwandari, W., Safitri, I. N., & Karimah, M. M. (2024). Exploration of the Essence of Mathematics Learning in Madrasah Ibtidaiyah in the Context of the Independent Curriculum. Indonesian Research Journal on Education, 4(4), 1045–1060. https://doi.org/10.31004/irje.v4i4.1130
- Sarji, N. A., & Mampouw, H. L. (2022). Educational game-based algebra adventure media for junior high school students. Mosharafa: Journal of Mathematics Education, 11(3), 425–434. https://doi.org/10.31980/mosharafa.v11i3.733
- Sholikhah, A. (2022). Development of "OPERAL" Algebraic Form Operation Media Based on Adobe Animate CC. Mosharafa: Journal of Mathematics Education, 11(3), 507–516. https://doi.org/10.31980/mosharafa.v11i3.741
- Sudianto, S. (2021). The Use of Media and Its Implications in Mathematics Learning. Didactical Mathematics, 3(1), 93–101. https://doi.org/10.31949/dm.v3i1.3355
- Sweller, J. (1988). Cognitive load during problem solving: Effects on learning. Cognitive Science, 12(2), 257–285. https://doi.org/10.1207/s15516709cog1202_4
- Ummah, S. K. (2021). Mathematics Learning Media (Vol. 1). UMMPress. https://books.google.co.id/books?id=HWIXEAAAQBAJ
- Zed, M. (2008). Literature Research Methods. Indonesian Pustaka Obor Foundation. https://books.google.co.id/books?id=zG9sDAAAQBAJ
Copyright (c) 2025 Dika Dwi Meilina, Diah Nur Hidayati, Jailani, Wahyu Setyaningrum

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Education and Talent Development Center of Indonesia (ETDC Indonesia)
e-mail: kognitif@etdc.org, website : https://etdc-indonesia.com

Kognitif: Jurnal Riset HOTS Pendidikan Matematika dengan Situs: https://etdci.org/journal/kognitif berlisensi Creative Commons Attribution-ShareAlike 4.0 International License






.png)
