Inovasi Gamifikasi Program TerraGo untuk Membangun Budaya Sekolah Hijau Siswa Sekolah Dasar di Provinsi Kepulauan Bangka Belitung
DOI:
https://doi.org/10.51574/judikdas.v5i1.5818Keywords:
Gamifikasi, Pendidikan Lingkungan, Budaya Sekolah Hijau, Siswa Sekolah Dasar, TerraGoAbstract
Penelitian ini bertujuan merancang Program TerraGo sebagai inovasi gamifikasi untuk membangun budaya sekolah hijau pada siswa sekolah dasar di Provinsi Kepulauan Bangka Belitung. Penelitian menggunakan pendekatan kajian literatur untuk mengidentifikasi prinsip pendidikan lingkungan, gamifikasi, pembentukan karakter, serta pemanfaatan potensi lokal yang menjadi dasar pengembangan rancangan TerraGo. Hasil kajian menghasilkan rancangan TerraGo yang mengintegrasikan tujuh komponen, yaitu TerraJoin, TerraMission, TerraScan, TerraPoint, TerraReward, TerraChallenge, dan Green Impact Feedback. Ketujuh komponen tersebut menghubungkan keterlibatan siswa, aktivitas lingkungan, verifikasi, pencatatan poin, penghargaan, tantangan, dan umpan balik mengenai dampak kegiatan dalam satu rangkaian program. TerraGo dirancang agar dapat diterapkan secara fleksibel melalui platform digital maupun mekanisme non-digital sesuai dengan kondisi dan fasilitas sekolah. Rancangan ini juga mempertimbangkan keterlaksanaan program, beban kerja guru, serta perlindungan data siswa dalam penerapannya. Penelitian ini masih terbatas pada rancangan konseptual dan belum menguji efektivitas TerraGo terhadap perubahan perilaku siswa. Uji coba dan validasi lebih lanjut diperlukan untuk menilai kelayakan, penerimaan pengguna, keterlaksanaan, dan keberlanjutan program di sekolah dasar.
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