Media Pembelajaran Berbasis Games Interaktif Wordwall untuk Meningkatkan Minat Belajar Siswa Sekolah Dasar

https://doi.org/10.51574/jrip.v6i3.5859

Authors

  • Dhita Yuli Ariyani Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan, Universitas PGRI Yogyakarta, Indonesia
  • Beny Dwi Lukitoaji Program Studi Pendidikan Guru Sekolah Dasar, Fakultas Keguruan dan Ilmu Pendidikan, Universitas PGRI Yogyakarta, Indonesia

Keywords:

Wordwall, Minat Belajar, Media Interaktif, Sekolah Dasar, Penelitian Tindakan Kelas

Abstract

Rendahnya minat belajar siswa kelas lima di SD Negeri Nirmala dalam mata pelajaran Ilmu Pengetahuan Alam dan Sosial (IPAS) merupakan pendorong utama penelitian ini. “Tahapan pembelajaran hanya merujuk pada buku teks, komunikasi pembelajaran bersifat satu arah, dan keterlibatan siswa dalam proses pembelajaran kurang terlihat. Tujuan penelitian ini adalah untuk menunjukkan bagaimana penggunaan media interaktif berbasis Word Wall dalam pembelajaran IPAS meningkatkan antusiasme siswa kelas lima di SD Negeri Nirmala. Penelitian Tindakan Kelas (CAR), yang dilakukan dalam dua siklus, adalah metode yang digunakan dalam penelitian ini. Perencanaan, pelaksanaan tindakan, observasi, dan refleksi adalah empat fase yang membentuk setiap siklus. Enam belas siswa kelas lima dari SD Negeri Nirmala menjadi subjek penelitian. Kuesioner, wawancara, dokumentasi, dan metode observasi digunakan untuk mengumpulkan data untuk penelitian ini. Survei minat belajar, lembar observasi, lembar panduan wawancara, dan dokumentasi adalah alat yang digunakan. Analisis data kuantitatif dan kualitatif deskriptif dilakukan. Temuan penelitian menunjukkan bahwa penggunaan media interaktif berbasis Word Wall yang dikombinasikan dengan paradigma pembelajaran Teams Games Tournament (TGT) dapat meningkatkan kemauan belajar siswa. Hasil kuesioner minat belajar, yang meningkat dari 67,81% pada pra-siklus menjadi 77,66% pada Siklus I dan 84,81% pada Siklus II, menunjukkan hal ini. Statistik keberhasilan penelitian konvensional sebesar 80% telah terlampaui dengan proporsi ini. Hasil penelitian menunjukkan bahwa penggunaan media interaktif berbasis Word Wall dapat meningkatkan minat belajar sains siswa kelas lima SD Negeri Nirmala.

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Published

2026-10-16

How to Cite

Ariyani, D. Y., & Lukitoaji, B. D. (2026). Media Pembelajaran Berbasis Games Interaktif Wordwall untuk Meningkatkan Minat Belajar Siswa Sekolah Dasar. Jurnal Riset Dan Inovasi Pembelajaran, 6(3), 1600 – 1610. https://doi.org/10.51574/jrip.v6i3.5859