Hubungan Penggunaan Gadget dengan Prestasi Belajar Siswa Kelas Tinggi SD Inpres yang 7/83 Manurunge Kecamatan Ulaweng Kabupaten Bone

Authors

  • Satriani DH Universitas Negeri Makassar
  • Asriadi Universitas Negeri Makassar
  • Zahra Paraditat Sauri Arabe Universitas Negeri Makassar

DOI:

https://doi.org/10.51574/msej.v2i3.4104

Keywords:

Penggunaan Gadget, Prestasi Belajar

Abstract

This study is a quantitative study with a correlational type that aims to describe use of gadget and learning achievement of high students in high grades, as well as to find out the significant relationship use of gadget with learning achievement high grade students of SD Inpres 7/83 Manurunge Ulaweng Subdistrict Bone Regency. The samples used in this study were grade IV, V and VI students of SD Inpres 7/83 Manurunge totaling 21 students, with non probability sampling technique. Research data were obtained through questionnaires and documentation. Data analysis techniques using descriptive statistical analysis and inferential statistical analysis. Based on the results of descriptive statistical analysis, it was obtained that the use of gadget were in the good category (76,73%). Meanwhile, students' learning achievement was in the good category with a percentage of 74,57%. The results of inferential statistical analysis show that there is a significant relationship between use of gadget and students' learning achievement with a correlation coefficient of 0,493 which is included in the medium category. So it can be concluded that there is a positive and significant relationship between the use of gadget and the learning achievement of high grade students of SD Inpres 7/83 Manurunge Ulaweng District Bone Regency.

Keywords: Use of Gadgets. Learning Achievement

References

Chaerani, R., Suciningsih, S., Malindra Kelana, F., & Rakhmania, R. (2024). Analisis Penggunaan Smartphone Terhadap Prestasi Akademik Siswa SD. Khazanah Pendidikan, 18(1), 95. https://doi.org/10.30595/jkp.v18i1.20661.

Iswidharmanjaya, D. & B. A. (2014). Bila Si Kecil Bermain Gadget. Bisakimia.

KBBI. (2024). Terampil. https://kbbi.kemdikbud.go.id.

Kurniawati, D. (2020). Pengaruh Penggunaan Gadget terhadap Prestasi Siswa. Edukatif : Jurnal Ilmu Pendidikan, 2(1), 78–84. https://doi.org/10.31004/edukatif.v2i1.78

Kusumawati, D. (2020). Literasi Digital dalam Dunia Pendidikan. Yogyakarta: Deepublish.

Mansyur, A. R. (2020). Dampak COVID-19 Terhadap Dinamika Pembelajaran Di Indonesia. Education and Learning Journal, 1(2), 113. https://doi.org/10.33096/eljour.v1i2.55.

Manumpil, B., Ismanto, Y., & Onibala, F. (2019). Hubungan Penggunaan Sistem. ejoural Keperawatan (e-Kep), 3(April), 15–30. https://media.neliti.com/media/publications/112721-ID-hubungan- penggunaan-gadget-dengan-tingka.pdf.

Marpaung, J. (2016). Pengaruh Gaya Belajar Terhadap Prestasi Belajar Siswa. KOPASTA: Jurnal Program Studi Bimbingan Konseling, 2(2), 13–17. https://doi.org/10.33373/kop.v2i2.302.

Mutia, F., & Pratama, R. (2020). Pengaruh Penggunaan Gadget terhadap Prestasi Belajar Siswa di Era Digital. Jurnal Pendidikan dan Teknologi, 5(2), 112-120.

Nurkholis. (2015). Pendidikan dalam Upaya Memajukan Teknologi. 1(1), 24–44.

Pemerintah Republik Indonesia. (2021). Peraturan pemerintah Republik Indonesia No. 57 Tahun 2021 tentang Standar Nasional Pendidikan. Jakarta: Departemen Pendidikan Nasional RI.

Pratiwi, A., & Handayani, S. (2019). Pengaruh Pengggunaan Gadget terhadap Prestasi Belajar Siswa Sekolah Dasar. Jurnal Pendidikan Dasar, 10(2), 55-63.

Sugiyono. (2022). Metode Penelitian Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta.

Susanti, N., & Yuliana, M. (2020). Pengaruh Penggunaan Gadget terhadap Motivasi Belajar Siswa di Sekolah Dasar. Jurnal Pendidikan Dasar Nusantara, 5(2), 75-84.

Ula, W. R. R. (2021). Dampak Kecanduan Smartphone Terhadap Prestasi Belajar Siswa. Jurnal Tunas Nusantara, 3(1), 290–298.

Wulandari, T., & Rahmawati,Y. (2020). Pengaruh Media Digital Terhadap Hasil Belajar Siswa. Jurnal Ilmu Pendidikan, 18(3), 101-110.

Downloads

Published

2025-10-31

Issue

Section

Articles